Rift Unplayable since 1.3

Update to the problem: It was the combatlog. I figured it out myself without any help from illiterate Trion support staff. I’m still getting as low as 5fps and the ticket was closed without offering any further suggestions even though I had asked for more ideas on what to try to fix this. So much for customer support.

The problem only started in 1.3 when several people started complaining of sudden random crashes. My fps during invasions went from 4fps (still able to heal people but obviously slow) to 1fps (which I think is a euphemism for 0fps and total client freezing) and unplayable.

Here are the steps I have taken to try to get Rift working on my computer since 1.3:

  1. Disable Aero and Desktop Composition
  2. Low quality renderer
  3. Lowest settings available after that
  4. CFG file tweaks to improve performance as stated on several fansites
  5. Set Rift to use multiple cores and set process to high using Prio
  6. Updated cpu and graphics drivers to the latest available for my system after scouring forums for hours
  7. Attempted to install and play Rift on my 5-year-old desktop which is also slightly above min specs (just not by as much) but it wouldn’t even render WALLS.

I can say I’ve tried everything.

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