Rift Unplayable since 1.3

Update to the problem: It was the combatlog. I figured it out myself without any help from illiterate Trion support staff. I’m still getting as low as 5fps and the ticket was closed without offering any further suggestions even though I had asked for more ideas on what to try to fix this. So much for customer support.

The problem only started in 1.3 when several people started complaining of sudden random crashes. My fps during invasions went from 4fps (still able to heal people but obviously slow) to 1fps (which I think is a euphemism for 0fps and total client freezing) and unplayable.

Here are the steps I have taken to try to get Rift working on my computer since 1.3:

  1. Disable Aero and Desktop Composition
  2. Low quality renderer
  3. Lowest settings available after that
  4. CFG file tweaks to improve performance as stated on several fansites
  5. Set Rift to use multiple cores and set process to high using Prio
  6. Updated cpu and graphics drivers to the latest available for my system after scouring forums for hours
  7. Attempted to install and play Rift on my 5-year-old desktop which is also slightly above min specs (just not by as much) but it wouldn’t even render WALLS.

I can say I’ve tried everything.

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A Tale of Two Craftings

So you all know by now that I started playing Rift because I was upset with a few major things in my “main” game, DDO. Rift has now become my main game, despite more boring gameplay mechanics overall, because it simply does things BETTER. Customer service? Check. Intuitive UI? Check. The ability to change your build/role somewhat easily to suit your current party makeup? Check.

Crafting that makes SENSE? Big. Effin. Check.

Let me tell you about Rift’s crafting system first, so you can then understand just how big of a disappointment it was for me to try to craft in DDO – what used to be my favorite game.

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PVE vs PVP (Rift)

With the new free transfers Rift’s offering, I decided to transfer my less-played cleric off to another shard and start a new one to play with lowbie guildies.

Wow. What a difference.

To backtrack a little, this particular cleric is completely water-themed, she’s a Warden which is the water-based healing soul, and has blue hair. So after transferring her away I ended up playing her more because the current world event (Waves of Madness) is water-themed so I wanted event items for her.

So there I was, on a PVE-RP server instead of PVP-RP. There’s still no RP of course haha. I just started noticing that I was much, MUCH happier with that character all of a sudden. I would log off happy and content.

Going back to my mains, I’d be irritable and annoyed. Ganked just trying to get to a rift for the daily. Ganked by being camped after being ganked. Ganked while stealthed on my rogue just walking around because anyone higher level can STILL SEE YOU which is just ridiculous. Ganked in the middle of a group and nobody even stopped to help, over and over and over. Got to the point I’d get ganked and just log off upset, knowing that for at least half an hour to an hour I’d be unable to achieve any of my objectives, more if it was prime time. Wait in queue in Meridian for hours unable to quest until a group actually got together for a dungeon.

Talked with a friend and they said they loved being ganked. They love the adrenalin hit, and find it boring to just quest knowing they only have mobs to face, and it’s never going to be exciting. They look forward to hitting cap and ganking back.

Another friend said that the only way to handle being on a pvp shard is to have enough friends to protect you. Well… I have odd sleep habits. When it’s 4 hours before anyone I know is gonna log on, and I just want to close a couple of rifts for the daily, it’s really frustrating to lose 2 plat from ganking and be unable to even get to the rift.

Takes all kinds to make a world I guess… I’ll take questing in peace and only fighting players when I CHOOSE to over that. Sometimes I just want to log on and get things done and grow my character’s abilities. My opinion of people who gank, despite my friend, is that they are pathetic creatures who only go for the easy fights where there’s no challenge. Where’s the glory in easy kills? It’s just bullying, and bullies are losers by default or they wouldn’t have to bully to feel anything approaching self-esteem. So I don’t look forward to hitting 50 and ganking them back, because I think ganking is completely stupid in the first place. Give me a GOOD fight!

I’ll really miss a few great people from the PVP shard, but it’s totally worth it. I was beginning to hate logging on, and now I just feel happy and relaxed, eager to level my lowbies, eager to finish up story quests on my main. And I look forward to being able to afford the 125 plat for a level 50 mount instead of losing money every day and being more poor at 50 than I was at 35.

I’m an achievement junkie not an adrenalin junkie I guess… call me a carebear for it if you want. Sometimes you just have to know where you fit in the world. I’m a lover not a fighter, haha. 🙂

Rift PVP

They lied to me.

They said it was different at level 50. That with an even playing field, Defiants win against Guardians the majority of the time.

But it’s not.

I told them, hey, we’ve been losing solidly for 3 brackets. Game after game after game. Those are the ones that will be level 50 by the time I get there, I said. Not the kind of game where you can say “good game” after and mean it, but grueling, disheartening losses where you just get handed your ass in a meat grinder. Are they all premades or do Defiants just suck at warfronts?

I got yelled at on my rogue for sneaking around trying to cap flags in Codex. 4v1 and I didn’t step in and make it 4v2, which would have resulted in death for both of us, no. I stayed silent in the shadows and I waited. When the Guardians had gone I stole their flag. Unfortunately they sent 3 to retake it and my efforts were for nothing. At least I tried, I had no dps but I had tactics.

More than I can say for most Defiants.

Typical Codex: “Let’s all go get vault! Oooh, brilliant plan!”
Typical Black Garden: “I’ll just sit back here and heal the people who are fighting far far away from the flag held by our Guardian enemies, instead of pressing forward to heal the two people brave enough to try to take the carrier down and giving us a fighting chance.”
Or better yet, the best game Black Garden offers: “You pick up the fang. No you pick up the fang.”
Me, I’m a squishy clothwearing Mage with no shield, I go pick up the damn fang with no heals gain us 85 points by a miracle, go SQUISH, and then… nobody else picks it up. 500-91. Woot, what a WIN… for the other team.
Typical Whitefall Steppes: “Let’s defend our base.” *headdesk* Really? So they come in and smash our base apart, take off with the flag, and we don’t have their flag so they score? WTG.
Port Scion I have no idea what’s even going on. I wander around and get relics and sometimes kill npcs. It’s just one big confusing mess, but the Guardians always have top 13 of 15 dps and heals and always take the bridge and the church and win. So yeah. No idea. At least in Port Scion it looks like people are trying to win and not just handing victory over without a fight.

That’s PVP on Rift, Sunrest. Pugging, anyway. I’m just not good enough to be in a premade, or maybe mages don’t get into premades. Or maybe only pyro’s get into premades. My PVP existence is solely to give the opposing team more fun and favor.

I’m beginning to wonder if it’s part of the story. So many times I’ve been queued on my cleric for 20 minutes, and hear from friends they wish there was a cleric in their warfront… still spots… I get in at 5 seconds left on the clock, to a loss, after waiting almost the whole match. Then over and over, Guardians have top 9/10 dps and heals.

Warfronts are so much more fun when it’s a close fight and not a slaughterfest by either side. When you can say “Good game” after and MEAN it. When your enemy is honoured for being a worthy opponent, not hated for totally outclassing you by miles and nothing you can do but sit there because you can’t retreat and you can’t fight. Farming isn’t fun, but after a while you start being grateful for the rare easy farms, because you’ve been farmed SOOOOOOOOOOOOOO MUCH. Kind of like I was never tempted to gank anyone until after I was killed 10x just trying to quest. I still haven’t ganked anyone though I did pick a fight with a lower level Guardian when she refused to stop attacking an npc my friend needed to talk to.

It’s very interesting psychologically. Defiants do nothing but troll each other then have difficulty working as a team. I wonder why?

When you ask for advice on Guardian side, do they give real advice instead of just telling you that you suck?

Does being told over and over that you’re Chosen By The Gods give you a psychological edge? Does it make a difference as Defiant knowing that you’re a reject for whatever reason, you didn’t make the cut in the GODS plan to save Telara. Does it matter that we know the Gods’ plan didn’t work out so well? Or is it an isidious thing, wrapping around us… why were we not Chosen, when we are strong and eager to help the world against the dragons?

The Bard Soul

In Rift, the Bard is a very frustrating class to play, although it has some amazing (and very close to amazingly OP) skills. It has very many abilities none of which can be put in a macro, it requires OCD micromanagement without personal feedback on the effectiveness of your actions, low dps, and it’s been pigeonholed into an unsatisfying support role despite great healing capacity. In PVP someone noticed playing a Bard is focused and has no options for survival unlike a Cleric who can take focus fire and bounce around going lol.

Mouse

No cheese for YOU, bard mouse!

The problem:

Motifs do not provide the Bard with any immediately or long term effects. Everyone else feels their feedback by increased healing or damage that they can actually measure in parses. The Bard can cast the Motifs in any combination they want with zero consequence. They can delay their casting by any duration. They can do them at any time during combat. Essentially, as long as those five abilities are cast every 30 seconds no one will ever notice a difference. The Bard becomes an automaton and is forced to waste five global cooldowns every thirty seconds.

TL:DR

Please redefine Bards as healing plus support, not just support by itself. Make Cadence into an Armor-type spell that allows Motifs to do mediocre amounts of both damage and healing on each cast (give each Motif the same healing and damage as one hit from former Cadence). Shorten duration of Motifs and weave them together to automatically create finishers which do damage OR healing but not both at once like the Motifs do with Cadence on. Low in the Bard tree, have effective single-target healing (but lower dps for Bard splashed souls rather than Bard main souls), then after deep specialization into aoe targeting (Amplification) and healing effectiveness (Music of the Planes), give them secondary raid healer status, with a combat raise at 51 points (Dancing Bones) and a big mass heal on a cooldown (Verse of Perfection).

I think this would keep the spirit of the gameplay that was originally intended for Bards while being fun and effective, eliminating hotbar clutter, as well as giving some synergy for Rogue souls in PVE and PVP at various levels of Bard points. Obviously the numbers would need to be balanced, and the personal dps of the Bard needs to remain low.

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River of Souls (Rift)

(First published Tuesday, April 5, 2011)

Wow a world event just one month after launch? This may pull me away from playing DDO for a while. Really enjoying Rift so far.

It’s a lot like wow (which I hated), and the gameplay is much more boring than DDO, but at the same time there are a ton of little details they got so right I just want to keep playing and exploring. The story is also a lot more interesting than I thought it would be. I mean, time travel, really? But it’s not so bad. Also most of the “kill x to get y” quests are ON THE WAY to the “rescue this npc or fight this boss” quests so you don’t feel so much like you are JUST doing “kill x to get y to level up” like in wow.

I swear the game is giving me ADD tho, I’m trying to do a quest then see a shiny and have to stop for the shiny, then there’s a crafting node, then another, then a rift opens up and oooh have to do the rift… oops yeah I’m supposed to be questing. Ok let’s quest. Ooohshiny! Wait I gotta get this shiny! Oh, another rift opened up, omg an invasion force?

Also I got a twitter now. Go follow me!

Lei ❤